Farmers drive their animals into town travelling peddlers and more respectable merchants set up their stalls entertainers of all kinds dazzle the senses food, drink and good company bring jollity into everyone's lives. Many things are available, from the necessities of life to shiny trinkets to distract the simple, and information for the wise.įairs are the lifeblood of local trade. A regulated market allows locals to trade without fear of fraud and brings in outsiders too. Once trading wealth is accumulated it can, of course, be taxed by the ruling classes and used to pay for something important rather than cheap baubles for some merchant's frumpy wife.Īs a town grows trade improves if merchants are encouraged to do business. Trade is a much surer way to wealth, and far cleaner, than grubbing about in fields. In town or cities with Grain Exchange or above you can recruit limited number of Merchants(one building of market any level allows recruiting 1 Merchant).Ī marketplace for food is the basis of all trade, and the beginnings of a merchant class in society. A markets greatly increase trade in town or city. Markets are buildings in Medieval II: Total War.
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